
Step 1
Core Idea & Game Loop
We define the core decisions: tactics, timing, and the loop that makes strategy satisfying.


Guybrush Studios builds deep, skill-based strategy games for mobile and PC. We are the creators of Grow and Conquer and the upcoming Dino Wars. Fair progression, no pay-to-win, and no auto-battle your decisions matter.

A skill-based strategy game blending tower defense and real-time tactics—built for fair progression.

Our next strategy title in development. Follow the devlog and get early updates.

We design progression that feels earned. Learn the principles behind our strategy games.
Great strategy games are designed, tested, and balanced over time. This is our repeatable process from defining the game loop to live ops and community.

Step 1
We define the core decisions: tactics, timing, and the loop that makes strategy satisfying.

Step 2
We validate the fun and the decisions first before investing in art and polish.

Step 3
We build an economy that respects players: earned progression, transparent systems, fair upgrades.

Step 4
We ship, measure, listen, and improve—keeping strategy depth at the center.
Design notes, balance insights, and behind-the-scenes development for Grow and Conquer and Dino Wars.